FIRST GRADE: Inventions

The inspiration and the perspiration. Let's study Thomas Edison. And then invent ourselves.

SECOND GRADE: Toys and Roller Coasters

Let's dissect and reverse engineer them. Let's design and create them. Let's imagine!

THIRD GRADE: Inventors

They say he wrangled lightning and invented bifocals. And that was just before breakfast. We'll start with Benjamin Franklin and move on to Da Vinci...

FOURTH GRADE: The Wright Three

Architecture, ghosts, pentonimoes, geometry, mysterious talismans, invisible men... One novel has them all.

FIFTH GRADE: Weslandia

What if you were in charge of rebuilding civilization from the ground up? Well now you are...

Showing posts with label 2nd grade. Show all posts
Showing posts with label 2nd grade. Show all posts

Monday, March 31, 2014

Second Grade Update: Life's Ups and Downs

This semester has been all about roller coasters! In our last update post we told about some of the coaster research we'd done and how we'd explored some of the science behind coasters. Now, it was time to put all that knowledge into action and build our own mini-coasters.

Student groups were given miscellaneous supplies, such as wooden dowels, cardboard, paper cups, construction paper and tape and asked to create a roller coaster for a golf ball. There were different levels of challenges, including a basic drop, a hill, a double hill, and a loop.

This was true problem-solving and innovation! Were there lots of dead ends? Absolutely! What would be the point if it were all laid out for them? The successes felt so much better because the students had truly earned them.



Friday, January 31, 2014

January Update: A Busy Month Culminates in Applied Technology

I found myself with access to a stack of iPads this week and couldn't let the opportunity pass. I quickly updated my plans to incorporate a technology piece that was a perfect extension of the work and explorations we'd been doing at each grade level. Here, then, is a quick summary by grade level of what our January has been all about and then a note about how we used tech this week to enhance and extend our learning.

1st

We've transitioned into visual/spatial reasoning in January, which is a fancy way of saying we've been developing the problem-solving muscles in our brains that utilize visual information to find logical patterns in forms, shapes, colors, etc. We've used two classic geometrical tools to do this: tangrams and pentominoes. This week with the iPads we focused on 3 nice apps to apply these developing skills: Blockaders, Zentomino HD Lite and Zen HD Lite - Relaxing Tangrams. They are all free, find them for your devices!
Tangrams consist of 7 pieces
Pentominoes consist of 12 pieces of 5 sections each

2nd

2014 has been all about roller coasters! We started with some of the basic science, like how coasters get their speed and what "G force" is. Then we went into research mode and dug up some detailed information on famous coasters throughout the world. On the iPads this week, we found the perfect app to begin testing our own coaster engineering skills: Coaster Frenzy. Students have to design, test, and modify their track in order to increase speed and make the ride fun. There is also a wonderful creative aspect to designing a coaster that would be safe AND fun.

3rd

Using Benjamin Franklin's fascination with magic squares as a trigger, we've been playing around with "magic math," especially different types of magic squares. That led us over to a cousin of the magic square, sudoku, and all 3rd graders have now been formally introduced to that classic (and addictive) game. The apps we used this week were ProMagic Square and Sudoku 2. There are probably several thousand sudoku games out there, but this one was a hit for its easy interface.

4th

Well, pentominoes and more pentominoes! As you know, students created 3-D pentominoes at home using 5 6x6x6 inch cubes. We are using those in class for real-life architecture challenges, like the reading nooks we have lovingly called "pentominooks." This week with the iPads we stuck on the theme of pentominoes but with a special creative twist: students used the app iMovie to create movie trailers in which the characters, theme and title all centered around pentominoes in some way. I will share those soon in a separate post.

5th

OK, 5th is the one grade that didn't indulge much in the iPads. We've been busy, though. In January we kicked off a long-term unit on Mindset--a way of framing and perceiving the world and yourself for long-term success and growth. At the same time, we are continuing with our civilization projects. Most recently, students designed (with elaborate detail) the fictional fruits that are the basis of their civilizations. We got some inspiration for our fruit creations from a documentary called Fruit Hunters. We only saw the trailer in class, but Mr. Koch has seen the whole thing and recommends it (Netflix)! :)


Monday, November 4, 2013

2nd Grade Update: There's a SPRING in Our Step

You know from our last update post that we'd had the LEGOs out to do some attribute sorting and a creative design challenge. Well, we weren't quite ready to put them away so we constructed a little research unit on the history of LEGO. We used the book LEGO Toys by Kris Hirschmann as well as the video below as our primary sources and created research mindmaps.



We then switched gears and focused on another classic toy--the pull back car. In our first lab, we conducted an experiment to see if the distance we pulled them back had a direct relationship with how far they went. Our hypotheses was yes! As a secondary experiment, we also compared the data between the car running on the table vs. carpet.

The next major questions was: Where is the energy coming from to make these simple toy cars move? There was only one way to find out--we dissected them!



The great discovery of our dissection was a very special machine--the spring! So THAT sent us on another research exploration, this time to gather more information about springs.

And springs are where we currently stand. This will lead us into an exploration of potential vs. kinetic energy and to the creation of a very special Thanksgiving-themed project. Stay tuned! : )







Friday, September 27, 2013

2nd Grade Update: Toys as Tools (for learning!)

You can imagine the excitement the first day of class when I announced our topic this year would be toys! What we soon discovered, however, was that there was a lot more to it than simply "playing." First, we used toys as a tool for exploring the power of brainstorming and practiced FFOE creative thinking skills.

Next, we used the book Tomorrow's Alphabet as inspiration to create our own alphabet called Yesterday's Toy Alphabet. Rather than try to explain the logic of the concept, read some of the student entries below and see if you can infer the methodology:

C is for stuffed animal, yesterday’s Cotton. (Vale) 
C is for puzzle, yesterday’s Cardboard. (Regina) 
E is for painting, yesterday’s Empty paper. (Vale) 
F is Nerf bullet, yesterday’s Foam. (Angelo) 
G is for bunny, yesterday’s Glass. (Vale) 
M is for lunchbox, yesterday’s Metal. (Angelo) 
P is for bread, yesterday’s Plastic. (Regina) 
R is for action figure, yesterday’s Rubber. (Vale) 
S is for horsey, yesterday’s Stick. (Angelo)
W is for blocks, yesterday’s Wood. (Crystal) 
W is for car, yesterday’s Wheel. (Vale) 
W is for doll, yesterday’s Wood. (Vale) 
Y is for kite, yesterday's Yarn. (Regina) 
Y is for sweater, yesterday’s Yarn. (Crystal)

There is a tricky combination of logic and creativity that goes into each entry and the students did quite well!

Next, we got out the LEGOs and used them as a tool to discuss attributes and do some sorting. The peak of that challenge was sorting pieces by attribute on a triple Venn diagram!

 Of course it was also fun to end that class period with a collaborative creative problem solving challenge. They had to build a garage for a sports car!

Next week, we begin a research project on the history of LEGO.